Friday, June 3, 2011

Additional creatures

Some stats for a couple of critters who'll make an appearance in my next dungeon:

Spore Carrier
St d8 Ag d8 Vi d8 Sm d4 Sp d6
Fighting d8, Notice d8, Stealth d8
Pace 7, Run d10, Toughness 7(1), Parry 6
Claws: St+d6
Armor +1: Leathery skin
Weakness (Fire): Spore Carriers take an additional 1d6 damage from fire-based attacks

Upon death: the Spore Carrier explodes. All characters in a Med Burst Templ must make an Agility check at -2, if unsuccessful, they take 2d6 damage.


Spore Plant
St d8 Ag d6 Vi d6 Sm d4 Sp d4
Fighting d8, Shooting d8, Notice d6
Stationary, Toughness 5, Parry 5
Bite: St+d6
Seed Spike: 5/10/20 2d4
Weakness (Fire): Spore Plants take an additional 1d6 damage from fire-based attacks