Spore Carrier
St d8 Ag d8 Vi d8 Sm d4 Sp d6
Fighting d8, Notice d8, Stealth d8
Pace 7, Run d10, Toughness 7(1), Parry 6
Claws: St+d6
Fighting d8, Notice d8, Stealth d8
Pace 7, Run d10, Toughness 7(1), Parry 6
Claws: St+d6
Armor +1: Leathery skin
Weakness (Fire): Spore Carriers take an additional 1d6 damage from fire-based attacks
Upon death: the Spore Carrier explodes. All characters in a Med Burst Templ must make an Agility check at -2, if unsuccessful, they take 2d6 damage.
Weakness (Fire): Spore Carriers take an additional 1d6 damage from fire-based attacks
Upon death: the Spore Carrier explodes. All characters in a Med Burst Templ must make an Agility check at -2, if unsuccessful, they take 2d6 damage.
Spore Plant
St d8 Ag d6 Vi d6 Sm d4 Sp d4
Fighting d8, Shooting d8, Notice d6
Fighting d8, Shooting d8, Notice d6
Stationary, Toughness 5, Parry 5
Bite: St+d6
Bite: St+d6
Seed Spike: 5/10/20 2d4
Weakness (Fire): Spore Plants take an additional 1d6 damage from fire-based attacks